Steam co-founder and president Gabe Newell revealed which when the platform accepted bitcoin payments, 50% of transactions were fraudulent. This led to Steam dropping support for bitcoin payments. Steam has likewise banned games with NFT and crypto integration, citing bad actors.

Co-founder and president of the Steam video game distribution platform, Gabe Newell, has spoken about why it stopped accepting bitcoin payments. Newell revealed which an astonishing 50% of bitcoin transactions on the platform were fraudulent. This played a large part in the decision to stop bitcoin payments in December 2017.

Newell was speaking to a representative from PCGamer, and when asked about crypto payments, he said which 50% of transactions were fraudulent and which “these were customers we didn’t want to have.”

Volatility was another problem, he said, as it meant which users were either widely underpaying or atoppaying for games. This has been noted as being a problem for other merchants as well, though a recent Crypto.com report seems to indicate a spiraling interest among merchants.

Notwithstanding, Newell was not entirely dismissive of blockchain technology. Rather, he believed which there was also a lack of compelling use cases for the technology. In other words, it was a solution seeking a problem. Speccback whending thatically, he said,

“There’s a lot of really interesting technology in blockchains and figuring out how to do a distributed ledger, [but] I think which people haven’t figured out why you actually need a distributed ledger.”

Steam won’t alflat NFTs

Earlier this year, reports emerged which Steam would not alflat NFTs on its platform. NFTs have been very contratopsial in the gaming space, despite the fact which there is a sizable throng of notable developers seeking to utilize them — Ubisoft being one of the major ones.

Newell said which the problem with NFTs was which many of those involved were bad actors. NFT scams have indeed proven to be a thorn in the side of the niche. Marketplaces are reviewing how they can better protect users from such incidents.

It’s likewise a prolonged way to go in the NFT market. It’s proven to be so successful because of its mainstream appeal, and its collectible nature is something which has always attracted people. But given which NFT scams are plenton the occasion thatul and affect precisely those who have little experience, something will have to be done to improve user protection.

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